Custom 3D modeling studio

Custom 3D models, built to your exact spec.

Game assets, product and packaging, characters, and print-ready models, built from scratch to your references, poly budget and target formats.

★★★★★
500+ Models delivered
5.0 Average rating
In 3D production
Formats FBX · OBJ · glTF/GLB · USD/USDZ · STL/3MF · BLEND/MAX/C4D

One studio. Every level of complexity.

Every model ships with clean topology, UVs and the export formats you need. What changes is the object, detail and pipeline.

01

Single asset

One clean, production-ready model.

  • One object, optimized topology
  • Clean UVs and basic materials
  • Game- or print-ready export
  • One set of reference angles
Turnaround 2-4 business days
Ideal for Indie devs, makers, small brands

e.g. Props, packaging, hardware, printable parts

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02

Detailed / hero asset

A hero-quality model with full PBR.

  • High detail or hero object
  • Full PBR set (Albedo, Normal, Rough, Metal, AO)
  • UVs, LODs, clean topology
  • Game engine or render ready
Turnaround 4-7 business days
Ideal for Studios, agencies, product teams

e.g. Hero props, weapons, vehicles, products

SelectedRequest quote →
03

Full scene / character

A full pipeline: model, rig, deliver.

  • Character or full environment
  • Modeling, UV, PBR, rigging
  • LODs, collision, engine setup
  • Source files and a spec sheet
Turnaround 7-14 business days
Ideal for Game studios, XR, enterprise

e.g. Characters, creatures, level kits, dioramas

SelectedRequest quote →

Every direction, one studio.

From engine-ready game assets to print-ready parts, modeled to your specs and delivered in the formats you actually use.

01

Product & packaging

Photoreal product and packaging models for e-commerce, ads and AR.

02

Game assets

Characters, environments, props and hard-surface, engine-ready with LODs and PBR.

03

3D printing

Watertight, tolerance-checked models exported as STL, 3MF or STEP for any printer.

04

Characters & creatures

Stylized or realistic characters with clean topology, UVs and rig-ready builds.

05

Environments & scenes

Modular level kits, dioramas and full scenes with optimized geometry.

06

Hard-surface & CAD

Mechanical parts, vehicles and industrial models from drawings or references.

How a model gets built.

01

Brief

Tell us the object, references, target engine or printer, and formats.

02

Quote

We confirm scope, poly budget, formats and a fixed price within 24h.

03

Model & texture

Blockout, high and low poly, UVs, PBR textures, and rigging if needed.

04

Delivery

Exported to your formats (FBX, OBJ, glTF, USD, STL) with source files and a spec sheet.

Fixed-scope quotes, no surprise invoices Staging link live in the first week Two revision rounds priced into every quote You own the source files

Tell us about your project

Answer a few quick questions for an instant timeline and a faster reply. Or keep it simple and fill out a short form. Either way, we'll get back to you within 24 hours.
3D Modeling
Summary
Estimated timeline
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Common questions, answered.

Everything you might want to know before sending a brief. Anything we missed? Ask on the next page.

Which file formats do you deliver?

FBX, OBJ, glTF/GLB and USD/USDZ for games and AR; STL, 3MF and STEP for 3D printing; plus native BLEND, MAX or C4D source files on request. Tell us your target engine or printer and we export to match.

Do you optimize models for game engines?

Yes. We deliver clean topology, UVs, LODs, collision meshes and PBR texture sets, tested to load in Unity or Unreal without fixes.

Can you make models ready for 3D printing?

Yes. Print models are watertight, wall-thickness and tolerance checked, and exported as STL, 3MF or STEP for FDM, SLA or SLS.

Do you handle rigging and animation?

We rig to your pipeline skeleton and can deliver basic animation cycles. Rigging is quoted per character based on complexity.

Who owns the source files?

You own the delivered models and commercial usage rights. Native source files and licensing are set per project and covered in your quote.

How many revisions are included?

Two rounds of revisions are included with every project. Extra rounds are a fixed rate agreed before they start.